NOTE: This blog post first appeared on the Nevada Ready 21 Water Cooler. Read it here.
Ever since 2009, computer programmers have pushed the limits of what you can do with Google and Chrome through the design of Google Experiments. These web-based apps can pack a big punch and supplement your digital-infused lessons. For example, art teachers can have students study color palettes from famous paintings using the the Art Palette Google Experiment from its Arts & Culture subdomain.
Users can upload or take a photo and find other art works with similar color palettes to the one you submitted. Take a look at the looping GIF below to see Art Palette in action! If you can't use this in your art classroom, maybe you can use it for your next interior redesign of your living room!
Another cool Google Experiment, Song Maker, can be harnassed by music teachers during a composition unit. Our students can easily make music in Chrome! Students can click on one of the boxes on Song Maker to place a note. Adding more notes can make a song! Students can change the tempo, the musical instrument they're using in their composition, and even the scale. There's a "Mic" option on Song Maker which I did not check out (trust me, I'm doing you a favor) but I'd love to hear from you what it does and how it works! The best part is that once the student saves their masterpiece, the system generates a link students can turn in to Google Classroom or your class's Canvas LMS.
Check out my attempt at writing the theme song to Jeopardy... It (kinda) sounds like it!
The last Google Experiment I'll spotlight in this blog post is, in my opinion, the COOLEST! You know how sometimes you write lessons that ask students to draw a picture? And every time, it seems, a few of the students say, "But Mister, I can't draw, I'm not an artist!"
AutoDraw takes the frustration out of drawing by using artifical intelligence to guess what your chicken scratch is supposed to represent. A professional clip art-style version of your drawing is then swapped out for your doodle.
For example, if you are attempting to draw a top hat, the system may guess that it is a top hat or a boat or a shirt or a hot dog or a building or a... you get the point. You choose which of those guesses you want to replace it with.
The cool part is now you have a pretty good drawing you or your students can use in a Slide show or in a Google Drawing. Take a look at the looping GIF below to see AutoDraw guess that the lobster I am trying to draw is, in fact, supposed to be a lobster!